I’m excited to announce that NVIDIA has agreed to acquire Hugging Face for $12,930,300,000. Together, we will scale Hugging Face’s platform, strengthen its infrastructure and expand access to AI for developers and institutions worldwide. Over the past decade, Clem, Julien, Thomas and the team at Hugging Face have built something remarkable: a vibrant home for […]
Category: Misc
Give Your Coding Agents a Memory You Own
NVIDIA CUDA remains the foundation of GPU-accelerated computing, powering everything from scientific simulations to large-scale AI training. But writing…
This post is the third in a series on AI model co-design. It explores how to accelerate LLM inference while maintaining accuracy using speculative decoding and…
This post is the third in a series on AI model co-design. It explores how to accelerate LLM inference while maintaining accuracy using speculative decoding and offers five guidelines for selecting draft length and draft mechanism across the Pareto frontier. For a discussion of how model design choices impact both throughput and interactivity without sacrificing accuracy, see AI Model Co…
“We’re at an inflection point in cybersecurity,” Jensen Huang told a sold-out crowd at CrowdStrike’s Fal.Con 2026 in Las Vegas Tuesday. Attacks are now automated. Defense has to be, too. The NVIDIA founder and CEO joined CrowdStrike CEO and founder George Kurtz to announce CrowdStrike SafeMind, its agentic cybersecurity system developed by the CrowdStrike Cyber […]
AI is changing the pace of cybersecurity. Agentic systems can coordinate work and pursue complex objectives over long horizons. Security teams are beginning to…
AI is changing the pace of cybersecurity. Agentic systems can coordinate work and pursue complex objectives over long horizons. Security teams are beginning to apply agents across security operations, but many implementations remain anchored to existing alerts, predefined workflows, and known attack behaviors. The harder problem is identifying what defenses miss and turning those gaps into…
