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Security for Data Privacy in Federated Learning with CUDA-Accelerated Homomorphic Encryption in XGBoost

XGBoost is a machine learning algorithm widely used for tabular data modeling. To expand the XGBoost model from single-site learning to multisite collaborative…

XGBoost is a machine learning algorithm widely used for tabular data modeling. To expand the XGBoost model from single-site learning to multisite collaborative training, NVIDIA has developed Federated XGBoost, an XGBoost plugin for federation learning. It covers vertical collaboration settings to jointly train XGBoost models across decentralized data sources, as well as horizontal histogram-based…

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Five Takeaways from NVIDIA 6G Developer Day 2024

NVIDIA 6G Developer Day 2024 brought together members of the 6G research and development community to share insights and learn new ways of engaging with NVIDIA…

NVIDIA 6G Developer Day 2024 brought together members of the 6G research and development community to share insights and learn new ways of engaging with NVIDIA 6G research tools. More than 1,300 academic and industry researchers from across the world attended the virtual event. It featured presentations from NVIDIA, ETH Zürich, Keysight, Northeastern University, Samsung, Softbank…

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Bamba: Inference-Efficient Hybrid Mamba2 Model

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Misc

NVIDIA TensorRT-LLM Now Supports Recurrent Drafting for Optimizing LLM Inference

Recurrent drafting (referred as ReDrafter) is a novel speculative decoding technique developed and open-sourced by Apple for large language model (LLM)…

Recurrent drafting (referred as ReDrafter) is a novel speculative decoding technique developed and open-sourced by Apple for large language model (LLM) inference now available with NVIDIA TensorRT-LLM. ReDrafter helps developers significantly boost LLM workload performance on NVIDIA GPUs. NVIDIA TensorRT-LLM is a library for optimizing LLM inference. It provides an easy-to-use Python API to define…

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Imbue’s Kanjun Qiu Shares Insights on How to Build Smarter AI Agents

Imagine a future in which everyone is empowered to build and use their own AI agents. That future may not be far off, as new software is infused with intelligence through collaborative AI systems that work alongside users rather than merely automating tasks. In this episode of the NVIDIA AI Podcast, Kanjun Qiu, CEO of
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AI at Your Service: Digital Avatars With Speech Capabilities Offer Interactive Customer Experiences

To enhance productivity and upskill workers, organizations worldwide are seeking ways to provide consistent, around-the-clock customer service with greater speed, accuracy and scale.

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NVIDIA Awards up to $60,000 Research Fellowships to PhD Students

For more than two decades, the NVIDIA Graduate Fellowship Program has supported graduate students doing outstanding work relevant to NVIDIA technologies. Today, the program announced the latest awards of up to $60,000 each to 10 Ph.D. students involved in research that spans all areas of computing innovation. Selected from a highly competitive applicant pool, the
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Data-Efficient Knowledge Distillation for Supervised Fine-Tuning with NVIDIA NeMo-Aligner

Icon image of a chart and search symbol, on a purple background.Knowledge distillation is an approach for transferring the knowledge of a much larger teacher model to a smaller student model, ideally yielding a compact,…Icon image of a chart and search symbol, on a purple background.

Knowledge distillation is an approach for transferring the knowledge of a much larger teacher model to a smaller student model, ideally yielding a compact, easily deployable student with comparable accuracy to the teacher. Knowledge distillation has gained popularity in pretraining settings, but there are fewer resources available for performing knowledge distillation during supervised fine-tuning…

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Efficient Ray Tracing with NVIDIA OptiX Shader Binding Table Optimization

NVIDIA OptiX is the API for GPU-accelerated ray tracing with CUDA, and is often used to render scenes containing a wide variety of objects and materials. During…

NVIDIA OptiX is the API for GPU-accelerated ray tracing with CUDA, and is often used to render scenes containing a wide variety of objects and materials. During an OptiX launch, when a ray intersects a geometric primitive, a hit shader is executed. The question of which shader is executed for a given intersection is answered by the Shader Binding Table (SBT). The SBT may also be used to map input…

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Fine-Tuning Small Language Models to Optimize Code Review Accuracy

Generative AI is transforming enterprises by driving innovation and boosting efficiency across numerous applications. However, adopting large foundational…

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