I am trying to convert a pretrained model (Efficientnet) which I have trained on some custom images and new labels. But when using tf2onnx to convert it to onnx format it requires a checkpoint.meta file? But I can’t see this file anywhere? I only see a .index and .data file from the model when I have trained it.
Many deep learning models created using TensorFlow require high processing capabilities to perform inference. Fortunately, there is a lite version of TensorFlow called TensorFlow Lite (TFLite for short) which allows these models to run on devices with limited capabilities. Inference is performed in less than a second.
This tutorial will go through how to prepare Raspberry Pi (RPi) to run a TFLite model for classifying images. After that, the TFLite version of the MobileNet model will be downloaded and used for making predictions on-device.
Audiences are making a round-trip to the moon with a science documentary that showcases China’s recent lunar explorations. Fly to the Moon, a series produced by the China Media Group (CMG) entirely in NVIDIA Omniverse, details the history of China’s space missions and shares some of the best highlights of the Chang ‘e-4 lunar lander, Read article >
Researchers at The Ohio State University are aiming to take autonomous driving to the limit. Autonomous vehicles require extensive development and testing for safe widespread deployment. A team at The Ohio State Center for Automotive Research (CAR) is building a Mobility Cyber Range (MCR) — a dedicated platform for cybersecurity testing — in a self-driving Read article >
As explained in the Batch Normalization paper, training neural networks becomes way easier if its input is Gaussian. This is clear. And if your model inputs are not Gaussian, RAPIDS will just transform it to Gaussian in the blink of an eye. Gauss rank transformation is a novel standardization technique to transform input data for … Continued
As explained in the Batch Normalization paper, training neural networks becomes way easier if its input is Gaussian. This is clear. And if your model inputs are not Gaussian, RAPIDS will just transform it to Gaussian in the blink of an eye.
Input normalization is critical for training neural nets. The idea of Gauss rank transformation was first introduced by Michael Jahrer in his winning solution of Porto Seguro’s Safe Driver Prediction challenge. He trained denoising auto-encoders and experimented with several input normalization methods. In the end, he drew this conclusion:
The best thing I found during the past and works straight out of the box is GaussRank. This works usually much better than standard mean/std scaler or min/max (normalization).
How it works
There are three steps to transform a vector of continuous values under arbitrary distribution to Gaussian distribution based on ranks, as shown in the figure 1.
Figure 1: Gauss Rank Transformation.
The CuPy implementation is straightforward and remarkably resembles NumPy operations. In fact, it is as simple as changing the imported functions to move the whole process from CPU to GPU without any other code changes.
Comparison of CuPy and NumPy implementations of Gauss rank transformation.
Inverse Transformation is used to restore the original values from the Gaussian transformations. This is another great example to show the interoperability of cuDF and CuPy. Just like you can do with NumPy and Pandas, you can weave cuDF and CuPy together in the same workflow while keeping the data entirely on the GPU.
Comparison of CuPy and NumPy implementations of inverse Gauss rank transformation.
A real-world example
For this example, we will use the CHAMPS molecular properties prediction dataset. The task is to predict scalar coupling constants (the ground truth)between atom pairs in molecules for eight different chemical bond types. What’s challenging is that the distribution of the ground truth differs significantly for each bond type, with varied mean and variance. This makes it difficult for the neural network to converge.
Figure 2: Distribution of the ground truths for each bond type.
Hence, we applied the Gauss rank transformation to the ground truths of training data to create one unified clean Gaussian distribution for all bond types.
Figure 3: Workflow for converting ground truths using GaussRank.
In this regression task, ground truths of training data are transformed using GaussRank.
For inference, we applied the inverse Gauss rank transformation to the predictions of the test data so that they match the original different distributions for each bond type. Since the true distribution of targets of the test data is unknown, the inverse transformation of the predictions of the test data is calculated based on the distribution of target variables in training data. It should be noted that such an inverse transformation is only needed for target variables.
Figure 4: Predictions are inversely transformed to match the original distribution.
Keep in mind that GaussRank does have some limitations:
It works only for continuous variables, and
if the input is already close to Gaussian, or very asymmetrical, performance might not be improved or even become worse.
The interplay between gauss rank transformation and different kinds of neural networks is an active research topic.
Speedup
We measure the total time of transformation and the inverse transformation. For the proceeding CHAMPS dataset, the cuDF+CuPy implementation on a single NVIDIA V100 GPU achieves 25x speedup over the Pandas+NumPy implementation on an Intel Xeon CPU. We generate synthetic random data for a more comprehensive comparison. For 10M data points and more, our RAPIDS implementation is more than 100x faster.
Figure 5: Speedup comparison of GaussRank transformation + inverse transformation on synthetic random data.
Conclusion
RAPIDS has come a long way to deliver stunning performance with little or no code changes. This blog post showcases how easy it is to use RAPIDS cuDF and CuPy as drop-in replacements to Pandas and NumPy to realize the performance improvements on GPUs. As shown inthe full notebook, by adding just two lines of code, the Gauss rank transformation detects the input tensor is on GPU and automatically switches to cuDF+CuPy from Pandas+NumPy. It can’t be much easier than that.
Up until a week ago, I had no problem using the apple provided TF version for the new M1 Macs. 2 Days ago the Repository was archived and Apple published new instruction to using TF with the M! Macs. The previous TF for mac Version stopped working at the same time, unfortunately the new Version which I just installed trained my simple MNIST Model 15x slower. Does anyone know why this is or if this is a Bug?
Hey all, I trained a “RoastBot” a while ago using a dataset I scraped from /r/RoastMe. The inputs are images of people and the outputs are high rated comments that are “roasts” of the people.
I use Inceptionv3 to preprocess the images into latent vectors, and then I use a recurrent decoder with visual attention to create the sequences. This works good enough to come up with something decent every now and again, but the model just seems like it would do better if it started the training process already knowing about grammar and syntax.
I was thinking I could replace my decoder with a pre-trained BERT model, but BERT and any other transformer models only take text as input, right? I think at least BERT preprocesses the text, I’m not sure how though.
My latent tensors are of shape (8,8,2048), and I imagine that the input text tensors for BERT are (num_tokens, 1). I guess I can flatten my tensor to be of shape (882048, 1), but also I don’t know if BERT will even do a good job going from image data to text…
If I could find a large model for image captioning that would be perfect for fine-tuning, but I don’t think it exists.
I have the following problem statement in which I only need to predict whether a given image is an apple or not. For training only 8 images are provided with the following details:
apple_1 image – 2400×1889 PNG
apple_2 image – 641×618 PNG
apple_3 image – 1000×1001 PNG
apple_4 image – 500×500 PNG contains a sticker on top of fruit
apple_5 image – 2400×1889 PNG
apple_6 image – 1000×1000 PNG
apple_7 image – 253×199 JPG
apple_8 image – 253×199 JPG
I am thinking about using Transfer learning: either VGG or ResNet-18/34/50. Maybe ResNet is an overkill for this problem statement? How do I deal with such varying image sizes and of different file extensions (PNG, JPG)?
Any online code tutorial will be helpful. I found this example code online.
Human pose estimation is a popular computer vision task of estimating key points on a person’s body such as eyes, arms, and legs. This can help classify a person’s actions, such as standing, sitting, walking, lying down, jumping, and so on. Understanding the context of what a person might be doing in a scene has … Continued
Human pose estimation is a popular computer vision task of estimating key points on a person’s body such as eyes, arms, and legs. This can help classify a person’s actions, such as standing, sitting, walking, lying down, jumping, and so on.
Understanding the context of what a person might be doing in a scene has broad application across a wide range of industries. In a retail setting, this information can be used to understand customer behavior, enhance security, and provide richer analytics. In healthcare, this can be used to monitor patients and alert medical personnel if the patient needs immediate attention. On a factory floor, human pose can be used to identify if proper safety protocols are being followed.
In general, this is a reliable approach in applications that require understanding of human activity and commonly used as one of the key components in more complex tasks such as gesture, tracking, anomaly detection, and so on.
Video 1. Pose estimation demo
Open-source methods of developing pose estimation exist but are not optimal in terms of inference performance and are time consuming to integrate into production applications. With this post, we show you how to develop and deploy pose estimation models that are easy to use across device profiles, perform extremely well, and are highly accurate.
Pose estimation has been integrated with the NVIDIA Transfer Learning Toolkit (TLT) 3.0 so that you can take advantage of all the TLT features, like model pruning and quantization, to create both an accurate and a high-performance model. After it’s trained, you can deploy this model for inference for real-time performance.
This post series walks you through the steps of training, optimizing, deploying a real-time high performance pose estimation model. In part 1, you learn how to train a 2D pose estimation model using open-source COCO dataset. In part 2, you learn how to optimize the model for inference throughput and then deploy the model using TLT CV inference pipeline. We compare the trained model from TLT with other state-of-the-art models.
Training a 2D Pose Estimation model with TLT
In this section, we cover the following topics on training a 2D pose estimation model with TLT:
Methodology
Environment setup
Data preparation
Experiment configuration file
Training
Evaluation
Model verification
Methodology
The BodyPoseNet model aims to predict the skeleton for every person in a given input image, which consists of keypoints and the connections between them.
The two commonly used approaches to pose estimation are top-down and bottom-up. A top-down approach typically uses an object detection network to localize the bounding boxes of all humans in a frame, and then uses a pose network to localize the body parts within that bounding box. A bottom-up approach, as the name suggests, builds the skeleton from bottom-up. It first detects all human body parts within a frame and then uses a methodology to group the parts that belong to a specific person.
There are several reasons to adopt a bottom-up approach. One is higher inference performance. With a bottom-up approach, there is no need for a separate person detector, unlike top-down pose estimation methods. The compute does not scale linearly with the number of persons in the scene. This enables you to achieve real-time performance for crowded scenes as well. Moreover, bottom-up also has the advantage of having global context as the entire image is provided as input to the network. It can handle complex poses and crowding better.
Given some of those reasons, this approach aims to achieve efficient single-shot, bottom-up pose estimation while also delivering competitive accuracy. The default model used in this post is a fully convolutional model and consists of a backbone network, an initial prediction stage which does a pixel-wise prediction of confidence maps (heatmap) and part-affinity fields (PAF) followed by multistage refinement (0 to N stages) on the initial predictions. This solution simplifies and abstracts much of the complexities of the bottom-up approach while allowing for the necessary knobs to be tuned for specific applications.
Figure 1. Simplified block diagram of the default model architecture.
PAFs are one way to represent association scores in a bottom-up approach. For more information, see Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields. It consists of a set of 2D vector fields that encode the location and orientation of limbs. This, in association with the heatmap, is used to build up the skeleton during post-processing by performing a bipartite matching and associating body part candidates.
Environment setup
NVIDIA TLT toolkit helps abstract away the AI/DL framework complexity and enables you to build production quality models faster, with no coding required. For more information about hardware and software requirements, setting up required dependencies, and installing the TLT launcher, see the TLT Quick Start Guide.
Download the latest samples using the following command:
ngc registry resource download-version "nvidia/tlt_cv_samples:v1.1.0"
You can find the sample notebook located at tlt_cv_samples:v1.1.0/bpnet, which also includes all the steps in detail.
Set up env variables for cleaner command line commands. Update the following variable values:
export KEY=
export NUM_GPUS=1
# Local paths# The dataset is expected to be present in $LOCAL_PROJECT_DIR/bpnet/data.
export LOCAL_PROJECT_DIR=/home//tlt-experiments
export SAMPLES_DIR=/home//tlt_cv_samples_vv1.1.0
# Container paths
export USER_EXPERIMENT_DIR=/workspace/tlt-experiments/bpnet
export DATA_DIR=/workspace/tlt-experiments/bpnet/data
export SPECS_DIR=/workspace/examples/bpnet/specs
export DATA_POSE_SPECS_DIR=/workspace/examples/bpnet/data_pose_config
export MODEL_POSE_SPECS_DIR=/workspace/examples/bpnet/model_pose_config
To run the TLT launcher, map the ~/tlt-experiments directory on the local machine to the Docker container using the ~/.tlt_mounts.json file. For more information, see TLT Launcher.
Create the ~/.tlt_mounts.json file and update the following content inside:
Make sure that the source directory paths to be mounted are valid. This mounts the path /home//tlt-experiments on the host machine to be the path /workspace/tlt-experiments inside the container. It also mounts the downloaded specs on the host machine to be the path /workspace/examples/bpnet/specs, /workspace/examples/bpnet/data_pose_config, and /workspace/examples/bpnet/model_pose_config inside the container.
Make sure that you have installed the required dependencies by running the following command:
To get started, set up an NGC account and then download the pretrained model. Currently, only the vgg19 backbone is supported.
# Create the target destination to download the model.
mkdir -p $LOCAL_EXPERIMENT_DIR/pretrained_vgg19/
# Download the pretrained model from NGC
ngc registry model download-version nvidia/tlt_bodyposenet:vgg19
--dest $LOCAL_EXPERIMENT_DIR/pretrained_vgg19
Data preparation
We use the COCO (common objects on context) 2017 dataset in this post as an example. Download the dataset and extract as per the instructions:
Unzip the images directories into the $LOCAL_DATA_DIR directory and the annotations into $LOCAL_DATA_DIR/annotations.
To prepare the data for training, you must generate segmentation masks to be used for masking the loss of unlabeled persons and tfrecords to feed to the training pipeline. The mask folder is based on the path provided in the coco_spec.json file. mask_root_dir_path directory is a relative path to root_directory_path, as are mask_root_dir_path and annotation_root_dir_path.
Prepare the data and annotations in a format similar to the COCO dataset.
Create a dataset spec under data_pose_config, similar to coco_spec.json, that includes the dataset paths, pose configuration, occlusion labeling convention, and so on.
Convert your annotations to the COCO annotations format.
The next step is to configure the spec file for training. The experiment spec file is essential, as it compiles all the necessary hyperparameters for achieving a good model. The specification file for BodyPoseNet training configures these components of the training pipe:
Trainer
Dataloader
Augmentation
Label Processor
Model
Optimizer
You can find the default specification file at $SPECS_DIR/bpnet_train_m1_coco.yaml. We expand on each component of the specification file but we don’t cover all the parameters here. For more information, see Create a Train Experiment Configuration File.
Trainer (Top-level config)
The top-level experiment configs include basic parameters for an experiment; for example, number of epochs, pretrained weights, whether to load the pretrained graph, and so on. An encrypted checkpoint is saved per the checkpoint_n_epoch value. Here’s a code example of some of the top-level configs.
All the paths (checkpoint_dir and pretrained_weights) are internal to the Docker container. To verify correctness, check ~/.tlt_mounts.json. For more information about these parameters, see the Body Pose Trainer section.
Dataloader
This section helps you with defining datapaths, image configuration, the target pose configuration, normalization parameters, and so on. The augmentation_config section provides some on-the-fly augmentation options. It supports basic spatial augmentations, such as flip, zoom, rotate, and translate, which can be configured before training experiments. The label_processor_config section provides the required parameters to configure the ground truth feature map generation.
The target_shape value depends on the image_dims and model stride values (target_shape = input_shape / model stride). The current model has a stride of 8.
Make sure to use the same root_data_path value as root_directory_path in dataset_spec. The mask and image data directories in dataset_spec are relative to root_data_path.
All paths, including pose_config_path, dataset_config, and dataset_specs, are internal to Docker.
Several spatial_augmentation_modes are supported:
person_centric: Augmentations are centered around a person of interest in the ground truth.
standard: Augmentations are standard (that is, centered around the center of the image) and the aspect ratio of the image is retained.
standard_with_fixed_aspect_ratio: Same as standard, but the aspect ratio is fixed to the network input aspect ratio.
For more information about each parameter, see the Dataloader section.
Model
The BodyPoseNet model can be configured using the model option in the spec file. The following is a sample model config to instantiate a custom VGG19-backbone-based model.
The number of total stages for pose estimation (stages of refinement + 1) in the network is captured by the stages param which takes any value >= 2. We recommend using the L1 regularizer when training a network before pruning, as L1 regularization makes it easier to prune the network weights. For more information about each parameter in the model, see the Model section.
Optimizer
This section describes how to configure the optimizer and learning-rate schedule:
The default base_learning_rate is set for a single-GPU training. To use multi-GPU training, you may have to modify the learning_rate value to get similar accuracy. In most cases, scaling up the learning rate by a factor of $NUM_GPUS would be a good start. For instance, if you are using two GPUs, use 2 * base_learning_rate used in one GPU setting, and if you are using four GPUs, use 4 * base_learning_rate. For more information about each parameter in the model, see the Optimizer section.
Training
After following the steps to generate TFRecords and masks and setting up a train specification file, you are now ready to start training the body pose estimation network. Use the following command to launch training:
Training with more GPUs enables networks to ingest more data faster, saving you precious time during the development process. TLT supports multi-GPU training so that you can train the model with several GPUs in parallel. We recommend using four GPUs or more for training the model as one GPU might take several days to complete. The training time roughly decreases by a factor of $NUM_GPUS. Make sure that you update the learning rates accordingly, based on the linear scaling method described in the Optimizer section.
BodyPoseNet supports restarting from checkpoint. In case the training job is killed prematurely, you may resume training from the last saved checkpoint by simply rerunning the same command. Make sure that you use the same number of GPUs when restarting the training.
Evaluation
Start with configuring the inference and evaluation specification file. The following code example is a sample specification:
The value of input_shape here can be different from the input_dims value used for training. The multi_scale_inference parameter enables multiscale refinement over the provided scales. Because you are using a model of stride 8, output_upsampling_factor is set to 8.
To keep the evaluation consistent with bottom-up human pose estimation research, there are two modes and specification files to evaluate the model:
$SPECS_DIR/infer_spec.yaml: Single-scale, nonstrict input. This configuration does a single-scale inference on the input image. The aspect ratio of the input image is retained by fixing one of the sides of the network input (height or width), and adjusting the other side to match the aspect ratio of the input image.
$SPECS_DIR/infer_spec_refine.yaml: Multiscale, nonstrict input. This configuration does a multiscale inference on the input image. The scales are configurable.
There is another mode used primarily to verify against the final exported TRT models. You use this in later sections.
$SPECS_DIR/infer_spec_strict.yaml: Single-scale, strict input. This configuration does a single-scale inference on the input image. Aspect ratio of the input image is retained by padding the image on the sides as needed to fit the network input size as the TRT model input dims are fixed.
The --model_filename argument overrides the model_path variable in the inference specification file.
Now that you’ve trained the model, run inference and verify the predictions. To verify the model visually with TLT, use the tlt bpnet inference command. The tool supports running inference on the .tlt model, as well as the TensorRT .engine model. It generates annotated images with skeleton rendered on them and serialized frame-by-frame keypoint labels and metadata in detections.json. For example, to run inference with a trained .tlt model, run the following command:
Figure 1 shows an example of the original image and Figure 2 shows the output image with pose results rendered. As you can see, the model is robust to an image that is different from the COCO training data.
Figure 2. Original image.
Figure 3. Output image with pose rendered on the original image.
Conclusion
In this post, you learned about training body pose models using the BodyPoseNet app in TLT. The post showed taking an open-source COCO dataset with a pretrained backbone from NGC to train a model with TLT. To optimize the trained model for inference and deployment, see Training and Optimizing the 2D Pose Estimation Model, Part 2.
For more information, see the following resources: